Cyclowiz and Wiikey provide solutions for Mario Galaxy October 29
After yesterday’s announcement of the new copy protection scheme deployed by Nintendo through Mario Galaxy both Team Cyclops (makers of Cyclowiz) and Wiikey have announced solutions, in addition to the already working d2ckey.
From the Team Cyclops announcement:
We have a new firmware in beta-test (V3.6) that seems to run “protected” games fine. Be warned that not all the chip features/setups where tested yet, so if you want a firmware that has been completely tested, please wait a few more days.
IT IS HIGHLY SUGGESTED NEVER TO UPGRADE YOUR WII FIRMWARE FROM AN IMPORT GAME, AS IT COULD BREAK YOUR WII MENUS.
From the Wiikey announcement:
Issues with Super Mario Galaxy
Within the last 24 hours, we have received a huge number of emails from Wiikey users asking about the issues with the new Super Mario Galaxy game that are affecting all serial modchips. We would like to assure everyone that we are currently investigating the issues and will post a new announcement as soon as we have something to report.
We would also like to take this opportunity to thank you for your patience and for your continued support. Although we cannot reply to each individual email, please be assured that all of your comments are being read and taken seriously.
…
In addition to the announcement made earlier today about Super Mario Galaxy, we are pleased to confirm that we have now identified the copy protection method responsible and created a fix.In order to guarantee stability, we have had to make a fairly major change to the way the code works. While all tests have proven positive, the challenge now is to create a delivery system to allow existing Wiikeys to be updated.
As ever, we appreciate your patience and support while we do this.
Cyclowiz firmware 3.6 can be downloaded through our forums or through the link above via Rapidshare, the Wiikey solution has not yet been released. We’ll keep you updated of any new firmware solutions.
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