Rin Gameboy Channel

PaRaDoX has released a Wii Channel for the RIN Gameboy Emulator, which installs itself to the Wii Menu and will allow easier access to the emulator.

From the release notes:

This Channel Installer uses Mirakichi’s RIN Gameboy Color Emulator and installs a channel on the Wii Menu. Only the apploader from Team Twiizers is being used, and some small pieces of data I’ve used to build the banner. All other data, except the emulator, has been made by me, PaRaDoX

Download: Rin Gameboy Channel ELF

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RIN Gameboy Color Emulator

Another emulator has been released for the Wii, known as RIN Wii. This standard ELF based homebrew allows you to select your game from your front SD slot, and a video has been provided from the author showing how to use it.

Click here to watch the RIN Wii video!

Download: RIN Wii

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GB/GBC Games Include Source

Pagetable is reporting that The Legend of Zelda - Link‚Äôs Awakening DX for the GB/GBC (as well as other games) has source code included and unencrypted. Apparently, the games needed to be 2MB in size, and if they weren’t big enough, padding with files already on hand was easy enough to do. So, if the files included information included in the RAM at the time, you get a nice chunk of the source code.

Imagine you’re writing a Game Boy game, and the resulting ROM with all the code and data is just a little over one megabyte in size. No big deal, just pad the game to two megabytes, and use a 2 MB ROM in the cartridge. Just tell the linker to allocate 2 MB or RAM, put the actual data at the beginning, and then write a 2 MB “.gb” image to disk, which will then be sent to the ROM chip factory.

Now imagine you’re doing this in MS-DOS. Your linker, probably written in C, calls malloc() of the runtime library of the C compiler. You already know where this is going?

While modern operating systems will always clear all malloc()ed memory, so that you cannot get to other processes’ data, this was uncommon in the single-user MS-DOS days. If you allocate 2 MB of RAM (the linker must have used a DOS extender or XMS), you’d get memory with random data in it: leftovers from whatever was in this memory before. (seppel tells me that this can also be caused by seek()ing over EOF in MS-DOS, in which case the previous data on the hard disk will be in the image.)

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Happy Birthday to Wii!

Today, November 19th, marks the 1 year anniversary of the Wii’s first launch. So much has happened in the Nintendo world since then it’s hard to believe that it’s only been a year. Amazingly the Wii’s are still a difficult item to find even a year after it’s launch, and there are no signs of that changing any time soon either.

This also means your 1-year warranty on the Wii is expired, so you have no more excuses not to open up and mod your console! That means this is also the last day of Nintendo-Scene and Sickmods.net @$#&! The Warranty Sweepstakes. That’s Right! We’re giving you 1 extra day to¬† get your pictures in. Just post a picture of your modified Nintendo console, or have a friend post a picture of theirs and you could win one of five PulseVU 2s from Sickmods.net The thread will be locked at midnight EST and the winners will be announced tomorrow!.

@$#&! The Warranty Sweepstakes

To celebrate the 1 year anniversary of the Wii and the end of the Sweepstakes, Sickmods.net is also offering 10% off all purchase now until Midnight on “Black Friday” (November 23rd). Just use voucher code: 093171516 when checking out. So even if you don’t win a PulseVU 2 you’ll be able to buy one at a nice discount so you can deck your console for the holidays.

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@$#&! The Warranty LIGHTNING ROUND!

LIGHTNING ROUND!
@$#&! The Warranty Sweepstakes

The @$#&! The Warranty Sweepstakes presented by Nintendo-Scene and SickMods.net ends in 1 week. To spice things up in the last week we’re ADDING A NEW RULE!

From now until the the end of the competition we want you to get as many people involved as possible. If you tell a friend about the sweepstakes and they enter and write your Nintendo-Scene forum username as the referrer*… you will get an extra chance to win a PulseVU 2 from SickMods.net!

There is no limit to the number of people you can get involved: get 10 friends to enter and you’ll get 10 extra chances, get 20 friends to enter and you’ll get 20 extra chances, etc.

So spread the word and improve your chances to win!

* Only 1 referrer per new entrant. Only the first will be counted if multiple names are listed. Only correct and complete usernames will count.

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@$#&! The Warranty Sweepstakes: Update Reminder

Just a reminder to everyone there is only 1 month left to enter the @$#&! The Warranty Sweepstakes and win a PulseVU 2 from Sickmods.net!

We’ve seen some great entries so far but we know you can do better. Spread the word, tell your friends and check out all the great mods from those that have entered already.

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Rudolph’s 3-in-1 Tool Update 1.9a

Rudolph has updated his 3-in-1 Tool to version 1.9a. Support has been added for the SuperCard ONE soft-reset feature. You can read the changelog, but please note it is a translation from Japanese.

After so long a time, SCDS (ONE) with it tried making software reset.
When in the past and AK+ with those which have been tested were diverted that way, Nantes it moved.

So, with ナゼ AK+ it probably is not to move?

Promptly, it tried installing in 3in1_Tool.

A little, just, there is also bug correction, but SCDS (ONE) errand other than that way
At all it is OK.

PS:
Again, from 305 the present. . . What and this time AceKard R.P.G is included in.
Word of appreciation sees truly and does not drive. Thank you.

Download: Rudolph’s 3-in-1 Tool 1.9a

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Unnamed GB Emulator updated to 0.7

Brunni’s DS GB Emulator with no name has been updated to version 0.7. If you have any feedback or bugs to report, send them to his PlayerAdvance thread. Here are the changes in this release…

- Added the colour application (compatible MasterBoy/VisualBoyAdvance EC)
- Improved speed to access pallets (typically fades)
- Improved speed for games which did many copies in VRAM
- Faster Management of maps
- Changed default colors when no colour application is loaded
- Improved colors (works with or without colour application) to reduce ghosting on DS Lite ; it was really ugly)

Brunni’s Unnamed GB Emulator

You can download the GB Emulator here on Nintendo-Scene!

Download:
GB Emulator 0.7

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NO$GBA v2.5 Released!

The dual-purpose NO$GBA Emulator has been updated to version 2.5. Martin has made another successful release of this NDS and GBA Emulator. The changes appear to be various NDS emulation fixes. Here’s the changes in this release…

- help: updated gbatek standalone version 2.5 (about one hundred news since 2.3)
- vram viewer: supports extended palettes in bg map windows (eg. magnetica demo)

(more…)

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GCOS Rip v1.03 Released

Following the release of the GCOS multi game disc creation tool v4 GCOS Rip v1.03 has been released. GCOS v4 broke compatibility with prior versions of GCOS Rip so a new release was in order.

GCOS Rip allows you to rip individual games from a multi game disc. The new vesion is identical to version 1.02 but with support for discs created with GCOS v4.

Download: GCOS Rip v1.03

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