Filed under All, Backups, GameCube, Nintendo-Scene, Wii, hacking, homebrew by tom35 | 0 comments
emu_kidid over at tehskeen has released USB-BOOT v2 to play Gamecube backups through USBGecko.
USB-BOOT v2
Play your gamecube backups via USBGecko.
Whatsnew:
Works with all games now, even 007 Agent Under Fire, etc :)
Usage:
Insert USBGecko into slot B and connect it to PC.
Load USB-BOOT.dol via your favourite method.
Have a GC game in the drive.
Hit A when prompted.
When the screen asks, on the PC drag a ISO/GCM into USB-BOOT.exe
Notes:
Speed is terrible but compatability is pretty good.
Enjoy.
Download: usb-boot_v2.rar
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Filed under All, GameCube, Wii, homebrew by throwingks | 0 comments
Filed under All, GameCube, Wii, homebrew by throwingks | 0 comments
Eke-eke from tehskeen has released SMSPlus for the Wii and Gamecube.
Ok, it’s here:
lot of modifications since the last release, the most interesting for people here should be the Wii mode version (no Front-Sd save support though, still working on proper LFN support) and the support for 480p progressive mode, along with the support of PAL wii modes: PAL 50 hz and EURGB60 (finally, no more red screen or “sound-only” during gameplay).
here’s the full changelog:
[SMS, GG]
- fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode
- added port $3E emulation and full SMS BIOS support (see user notes)
- implemented SMS1 VDP “tilemap mirroring” bug: fix Y’s (J) status bar when running in SMS1 mode
- updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 “Game Over” screen & Robocop 3 “pause” bug
- corrected PAL CPU clock value
- modified FM Unit detection: fix FM music in many japanese games
- added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders
are generally completely hidden under TV edges)
- corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode
- improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf
- added Korean Mapper emulation: fix Sangokushi III & Dodgeball King
- adjusted SMS color palette values (compared side by side with a real PAL SMS 2)
- fixed Hcounter table (thanks to FluBBa)
[NGC/Wii]
- added support for original video mode (240p/288p): this makes games looking exactly like on original hardware (including scanlines)
- added “Aspect” option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes
- added “Xshift” & “Yshift” settings to let you adjust display area while keeping the original aspect ratio
- added “Border” option to enable/disable borders color emulation
- added “Palette” option to let you choose the Brightness level: RVB (darkest), Normal , Bright
- added Wii mode support (including front SD rom loading with LFN, TP reload, …)
- added EURGB60 & PAL 50hz TV modes support
- added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !)

Download:
This project source code is now maintained under SVN: you can submit bugs and browse the sourcecode from here: https://smsplus-gx.bountysource.com/
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Filed under All, GameCube, Wii, homebrew by DaedaluS | 0 comments
Filed under All, GameCube, Wii, homebrew by DaedaluS | 0 comments
emu_kidid from tehskeen.com has updated SD-Boot to v0.3. SD-Boot is a program that allows you to play homebrew and GC backups from an SD Card via SDgecko or other similar mods. It, obviously, works on a Gamecube as well as the Wii in GC mode.
v0.3
- Compatability Increased greatly (possibly a slight loss of stability though)
- Recoded the SD card reads (patch codes)
- Fixed file browser
- Fixed the issue of sector finding
- Fixed build process
A program which lets you run homebrew and legally created GC backups via SDgecko.
Usage:
Put .GCM files in a directory called GCGAMES on the root of your SD card.
Boot up the .dol file however you want.
Pop the SD card in slot B
Select a file and enjoy
Compatability:
http://wiki.scorpei.com/index.php/SD-Boot_compatibility_list
Requirements:
and one or more of the following
- PSO+BBA (for GC dudes)
- Action Replay + SD CARD
- SDML
- Modchip
Source: Included.
Thanks to:
gc-linux sd code for simple methods on how to use the sd gecko
brakk3n for the backdrop
everyone at tehskeen for the emulators and their sources
libOGC devs for libOGC

Download: coming soon
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Filed under All, GameCube, Wii, homebrew by Captain N | 2 comments