Gecko OS - 1.9.2

Brkirch has updated the popular Wii homebrew application, Gecko OS, to version 1.9.2. This release is a slight bugfix, as well as expansion on the options you are provided per game. For those who have not heard of Gecko OS, it is a great alternative disc loader to the Disc Channel. There’s no backup support, but that’s covered by the extensive feature set.

From the release notes:

  • If necessary, cIOS will be used for channel loading
  • A few more gameconfig options were added
  • Some video mode fixes
  • Download:

    Discuss this topic in our forums.

    del.icio.us :Gecko OS - 1.9.2 digg it :Gecko OS - 1.9.2 spurl :Gecko OS - 1.9.2 reddit :Gecko OS - 1.9.2 blogmarks :Gecko OS - 1.9.2 Y! :Gecko OS - 1.9.2 Slashdot:Gecko OS - 1.9.2 Technocrati:Gecko OS - 1.9.2 RawSugar:Gecko OS - 1.9.2

    Waninkoko releases a “Trucha Safe” Wii System Menu 4.1

    In his blog over at at teknoconsolas, Waninkoko has released a “Trucha Safe” version of System Menu 4.1.

    From the Readme:

    [ DESCRIPTION ]:

    - This application allows you to update your console’s firmware, installing *only* the
    most important updates (System IOS, System Menu, new channels…).

    Thanks to this you can keep some features like Trucha bug that affected first IOS
    versions.

    [ REQUISITES ]:

    - 150-250 free blocks.
    - Internet connection.

    [ HOW TO USE ]:

    - Run the application with any method to load homebrew and the update will be done
    automatically.

    Download:

    Discuss this topic in our forums.

    del.icio.us :Waninkoko releases a  digg it :Waninkoko releases a  spurl :Waninkoko releases a  reddit :Waninkoko releases a  blogmarks :Waninkoko releases a  Y! :Waninkoko releases a  Slashdot:Waninkoko releases a  Technocrati:Waninkoko releases a  RawSugar:Waninkoko releases a

    WiiDump v1.5.1

    Zapf Bandit has released WiiDump v1.5.1
    This is a Wii-mode disc dumper that dumps to the Wii’s front-SD or to a USB2 drive. A SD gecko is not required at all.

    Readme:

    Wii disc dumper - v1.5.1 by Zapf Bandit, nitrotux & CaitSith2
    ————————————————————-

    This is a Wii-mode disc dumper that dumps to the Wii’s front-SD or to a USB2 drive. A SD gecko is not required at all.

    First install ios5.wad (obtained from previous version) using a wad manager, or install waninkoko’s cios 249.

    WARNING: Installing WAD files is dangerous and might permanently brick your Wii. Only do this if you know what you are doing.
    I take no responsibility if you brick your Wii.

    The “wiidump151″ folder should be inside the “apps” directory of the SD card.

    Then simply run the boot.dol file and start dumping.

    Dump however many parts is required for the Disc type present in drive. There are not very many DL Wii game discs out there.

    With an 8G SDHC card or a >8G USB2 FAT formatted drive you should be able to rip Wii games in one go.

    If you are using a smaller cards simply copy all the “*.bin” files to the computer then restart wiidumpsdhc, it should then resume from where it left off.

    Important!!! Do not move the “*.info” file off the SD card until all parts are dumped.

    When you have all the “*.bin” files and the “*.bat” and “*.sh” file on the computer run either the “*.bat” of “*.sh” file and wait until the joining is complete.
    This script will check the validity of the parts and the final “*.iso” file.

    Make sure the drive you are going to join the iso is *NOT* FAT or FAT32 (e.g. NTFS) or the join will fail.

    A big f-you to teq, you suck.

    PS If any linux script junkies could make a good joining script I would love to be able to add a generated “*.sh” script.

    Download:

    Discuss this topic in our forums.

    del.icio.us :WiiDump v1.5.1 digg it :WiiDump v1.5.1 spurl :WiiDump v1.5.1 reddit :WiiDump v1.5.1 blogmarks :WiiDump v1.5.1 Y! :WiiDump v1.5.1 Slashdot:WiiDump v1.5.1 Technocrati:WiiDump v1.5.1 RawSugar:WiiDump v1.5.1

    SSBB Exploit In Development

    Comex has released a video showing a working Wii exploit in the Super Smash Bros. Brawl game. Once released, it will give Wii owners another way to install homebrew onto their systems.

    YouTube Preview Image

    From the release notes:

    Exploit by comex, ELF loading code by Team Twiizers. Bug used was discovered by svpe.

    This exploit exploits a vulnerability in SSBB’s stage builder code to run arbitrary homebrew code. Currently it will load an elf file from /boot.elf on the SD card.

    This exploit differs from others in the fact that it is quite difficult for Nintendo to patch. There is no method on the Wii for patching games, and as this exploit does not go through the System Menu, it can not be patched by Nintendo at this time.

    Join us in #sssb on EFNet (irc.efnet.net) to discuss! Release is when its done (aka: soon).

    All you have to do to use this exploit is delete all custom stages on your Wii, then copy over the file. When you etner the Stage Builder menu, it will automatically run /boot.elf on SD.

    DON’T NAME THIS EXPLOIT! LEAVE THAT TO COMEX!

    The original video can be found here.

    Discuss this topic in our forums.

    del.icio.us :SSBB Exploit In Development digg it :SSBB Exploit In Development spurl :SSBB Exploit In Development reddit :SSBB Exploit In Development blogmarks :SSBB Exploit In Development Y! :SSBB Exploit In Development Slashdot:SSBB Exploit In Development Technocrati:SSBB Exploit In Development RawSugar:SSBB Exploit In Development

    BannerBomb - Alpha

    Comex has come through with his Wii banner exploit, known as BannerBomb. When done properly, your System Menu will crash in the SD Channels Data Management screen, and you will be able to load a DOL file from SD. Several different builds are available, and compatibility is still a bit untested. Be sure to fill out the survey on the BannerBomb site if you have success.

    From the release notes:

    bannerbomb alpha
    compatible (in theory) with 3.x-4.0

  • Get a SD card. If it has a private directory, rename it temporarily, e.g. to “privateold”. Having other saved channels on the same card will screw it up.
  • Download aad1f_v102.zip and unzip it onto the SD card.
  • Get a DOL or ELF and put it on the SD as /boot.dol or /boot.elf.
  • Press (Wii), Data Management, Channels, SD. Then insert the card. It should either pop up Load /boot.dol? or freeze.
  • If it pops up a dialog, then fill out the survey.
  • If it freezes, follow these diagnostics:

  • Did you use the SD menu (4.0) or click Savedata instead of Channels? If so, then you’re dumb
  • Otherwise, try a different version. The system menu is somewhat unpredictable; while most people should be able to use version i don’t know yet, some might need another version.
  • Bugs:

  • If it gives you the dialog but freezes instead of loading the dol, email me[ comexk at gmail dot com]. Tell me where it froze and whether or not the slot light is on. You might also try removing the disc.
  • If you press “no” when it asks you whether you want to load a dol then it might freeze.
  • It is possible to press the back button “under” the dialog. Make sure you don’t do that.
  • FAQ:

  • You can’t actually install the homebrew channel or anything– the bootmii installer will be able to do that soon, I hope. for god’s sake don’t use downgrade guides they’re made of fail
  • There isn’t a “4.0 version” or a “3.2 version”– you should use aad1f.zip no matter what version of the menu you have. Try the other versions only if aad1f doesn’t work.
  • Other stuff:

  • Please don’t copy/hotlink/whatever, just link here. Thanks.
  • Don’t use this for warez, pretty please :|
  • Check out the BannerBomb site for the latest downloads!

    Download:

    Discuss this topic in our forums.

    del.icio.us :BannerBomb - Alpha digg it :BannerBomb - Alpha spurl :BannerBomb - Alpha reddit :BannerBomb - Alpha blogmarks :BannerBomb - Alpha Y! :BannerBomb - Alpha Slashdot:BannerBomb - Alpha Technocrati:BannerBomb - Alpha RawSugar:BannerBomb - Alpha

    Piko’s QuakeGX - 0.06

    Piko has updated his alternate build of QuakeGX. Gamecube and Classic controllers are supported, and several bugs were fixed. In the previous version, the TCP client was added to Quake.

    From the release notes:

    Piko GX 0.06

  • Gamecube controller enabled, no default bindings.
  • Classic controller enabled, no default bindings.
  • Improved controller input detection.
  • Configurations will be saved.
  • Input code clean up.
  • Bug fixes.
  • Download:

    Discuss this topic in our forums.

    del.icio.us :Piko's QuakeGX - 0.06 digg it :Piko's QuakeGX - 0.06 spurl :Piko's QuakeGX - 0.06 reddit :Piko's QuakeGX - 0.06 blogmarks :Piko's QuakeGX - 0.06 Y! :Piko's QuakeGX - 0.06 Slashdot:Piko's QuakeGX - 0.06 Technocrati:Piko's QuakeGX - 0.06 RawSugar:Piko's QuakeGX - 0.06

    Moonshell Version 2.00 Beta.12

    Moonshell is a homebrew multimedia player for the Nintendo DS/DSi. It has been updated to version 2.00 beta.12.

    2009/04/26 Version 2.00 beta.12

    DPGPlay: The pause was keeped though it sought while doing the pause.
    System: The soft reset file for DSTT was made.
    FileList: Corresponded shuffle play. (but, DPG player is random play. �j
    FileList: Stop and power supply OFF were able to do when it finished reproducing the playlist.
    FileList: The bug that the last character of ID3TagV1 is lost was corrected.
    TextReader: The position of a setting item was made flexible.
    System: Deleted POffMEnd.txt on /misctools/Additional folder.
    System: The bug in which the backlight was not defined by old DS was corrected.
    ScreenSaver: The idle time is revokable.
    ScreenSaver: Not the clock but the backlight can be turned off.
    ScreenSaver: The clock draws a day of the week.
    SkinFile: Changed name to MP3Cnt_p4_shuffle.png from MP3Cnt_p4_random.png.
    SkinFile: Changed Custom_BG.bmp size to 256×512pixels from 256×384pixels.
    LanguageFile: SSC_ScreenSaverTimeOutSecTitle, SSC_ScreenSaverTimeOutSec10sec, SSC_ScreenSaverTimeOutSec30sec, SSC_ScreenSaverTimeOutSec60sec, SSC_ScreenSaverTimeOutSecOff implimented.
    LanguageFile: Changed to FL_Popup_PlayMode_Shuffle from FL_Popup_PlayMode_Random.
    LanguageFile: CS_PlayListEndTitle, CS_PlayListEndLoop, CS_PlayListEndStop, CS_PlayListEndPowerOff added.
    SkinFile: SCN_WeekStr.png, SCD_WeekStr.png, SCE_WeekStr.png added.

    moonshell

    (more…)

    Download:

    Discuss this topic in our forums.

    del.icio.us :Moonshell Version 2.00 Beta.12 digg it :Moonshell Version 2.00 Beta.12 spurl :Moonshell Version 2.00 Beta.12 reddit :Moonshell Version 2.00 Beta.12 blogmarks :Moonshell Version 2.00 Beta.12 Y! :Moonshell Version 2.00 Beta.12 Slashdot:Moonshell Version 2.00 Beta.12 Technocrati:Moonshell Version 2.00 Beta.12 RawSugar:Moonshell Version 2.00 Beta.12

    Gecko 1.9.0.1 Released

    brkirch from the WiiRd Community has released an update to the Gecko OS.

    Gecko 1.9.0.1

    What’s New:

    * Moved rebooter to a menu item
    * Fixed a bug that prevented the codes and patch folder from being found if in data/gecko
    * Fixed a bug that caused a core dump if background.png is in the root directory of the SD card
    * Language and video mode settings from WiiRD are now used if a game is started from WiiRD
    * Fixed a rebooter bug that caused the currently inserted game disc not to show up in the disc channel

     
    Gecko 1.9

    What’s New:

    * Added channel loading with hooks, channel menu supports same database.txt format as AnyTitle Deleter MOD to replace the channel IDs with channel names (put database.txt at the root of the SD card)
    * Ocarina works on channels
    * ELF/DOL loading from geckoload now works
    * Optionally the directory data/gecko can contain the codes folder, patch folder, gameconfig.txt, config.dat, and background.png instead of the root of the SD card
    * GC memory cards are no longer detected as a USB Gecko
    * Changed how exit works; if a loader other than the homebrew channel was used (or an old version of the HBC) it will return to the system menu
    * Fixed a text overlapping bug that would happen if a disc error occurs and Ocarina is on

    Some people have reported getting the message “Error Getting Channel List”; to clarify, the reason you are getting that message is because you need to downgrade IOS36 (it has nothing to do with the Wii menu version).

    Download:

    Discuss this topic in our forums.

    del.icio.us :Gecko 1.9.0.1 Released digg it :Gecko 1.9.0.1 Released spurl :Gecko 1.9.0.1 Released reddit :Gecko 1.9.0.1 Released blogmarks :Gecko 1.9.0.1 Released Y! :Gecko 1.9.0.1 Released Slashdot:Gecko 1.9.0.1 Released Technocrati:Gecko 1.9.0.1 Released RawSugar:Gecko 1.9.0.1 Released

    KidsPaint 1.2 Released

    Uffe Falrup has released a new update for the homebrew program KidsPaint for the Wii.

    If you have Homebrew Channel installed on your Nintendo Wii, then you can run the following little painting program which I have made. It’s primary focus is to be usable for kids, and it is possible to save the pictures on the SD card.

    kidspaint1

    (more…)

    Download:

    Discuss this topic in our forums.

    del.icio.us :KidsPaint 1.2 Released digg it :KidsPaint 1.2 Released spurl :KidsPaint 1.2 Released reddit :KidsPaint 1.2 Released blogmarks :KidsPaint 1.2 Released Y! :KidsPaint 1.2 Released Slashdot:KidsPaint 1.2 Released Technocrati:KidsPaint 1.2 Released RawSugar:KidsPaint 1.2 Released

    Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii’s

    From Hackmii

    I’ve been asked whether installing the Homebrew Channel (or Twilight Hack or whatever) will void the warranty on a Wii. I’ve generally said something like “Technically, yes, but I doubt they will enforce that.” This seemed reasonable, given some of the anecdotes I’ve heard — stories of people ruining their drives with a soldering iron and still getting free repair work done under warranty, etc. I’ve also said that if a Wii is bricked (and won’t boot), then they have no way of actually checking to see what is installed on the Wii — and I still believe that to be true, at least most of the time.

    I’ll be the first to admit that was wrong, given some recent evidence:
    Warranty Invoice

    My German’s pretty bad, but I see “…. Softwarehack … EUR 210″. That seems awfully excessive, given that the price of a new Wii is EUR 250, no?

    I would write this off as an isolated incident — maybe someone installed some truly awful warezloading hack. However, I was sent the following email through an anonymous remailer last month, and it would seem to support the invoice above:

    (more…)

    Discuss this topic in our forums.

    del.icio.us :Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's digg it :Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's spurl :Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's reddit :Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's blogmarks :Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's Y! :Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's Slashdot:Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's Technocrati:Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's RawSugar:Bushing Comments on Nintedo Wii Warranty Regarding Modified Wii's