Homebrew DS Web Browser Bunjalloo Release 0.4 - Beta 1

Quirkysoft has released an updated version of their homebrew DS web browser. Bunjalloo release 0.4-beta1 is built from scratch and adheres to the whatwg user agent design rules. This release now supports basic images. Make sure you DLDI patch for your device.

Changes from version 0.3.6 to 0.4-beta1:
  • Major changes
    • Basic image support added
    • gzip content-encoding supported
    • Cache files to flash card (mostly optional - see config.ini)
  • Minor changes
    • issue 32 - file that defines allowed cookies can now contain http:// at the start
    • Plain text rendering semi works again (no font changes though)
    • Unicode shrunk to 16 bits internally to use less memory
    • !URIs with spaces are escaped to use “%20″
    • libnds-20071023 compatibility changes
  • Build changes
    • Build with devkitArm r21
    • Changed to scons build system

Bunjalloo

Download: bunjalloo-0.4-beta1.zip

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EZFlash-5 Kernel v1.62 Available

EZTeam has released kernel 1.62 for their EZFlash-5. EZFlash-5 is a MicroSD flash cartridge for the DS. This update includes fixes for many problems, as well as some enhancements.

Download: ez5kernel071028.zip

fix and improvement since 1.61

. Fixed the file browser display error when broswing a homebrew without a icon.
. Launch hombrew no longer have the save action.
. Fixed the rumble when launching a homebrew
. Fixed the white screen after quitting the WFC setting
. Fixed the L+R+Start+Select game internal reset to title
. Fixed the saver backup order between games and homebrew
. Fixed .sav file icon.
. Modified the images file icon. ez_image.bmp used as all images file icon since 1.62. skin maker must be noticed.
. Fixed the moonshell internal time screen saver
. Fixed the bookmark popup when viewing the TXT file
. Fixed the pause issue when viewing the DPG file
. Fixed open binary file viewer when open .sav file
. Fixed FIFA2008 save corrupt on the second time launch

(more…)

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Cyclowiz and Wiikey provide solutions for Mario Galaxy

After yesterday’s announcement of the new copy protection scheme deployed by Nintendo through Mario Galaxy both Team Cyclops (makers of Cyclowiz) and Wiikey have announced solutions, in addition to the already working d2ckey.

From the Team Cyclops announcement:

We have a new firmware in beta-test (V3.6) that seems to run “protected” games fine. Be warned that not all the chip features/setups where tested yet, so if you want a firmware that has been completely tested, please wait a few more days.

IT IS HIGHLY SUGGESTED NEVER TO UPGRADE YOUR WII FIRMWARE FROM AN IMPORT GAME, AS IT COULD BREAK YOUR WII MENUS.

From the Wiikey announcement:

Issues with Super Mario Galaxy

Within the last 24 hours, we have received a huge number of emails from Wiikey users asking about the issues with the new Super Mario Galaxy game that are affecting all serial modchips. We would like to assure everyone that we are currently investigating the issues and will post a new announcement as soon as we have something to report.

We would also like to take this opportunity to thank you for your patience and for your continued support. Although we cannot reply to each individual email, please be assured that all of your comments are being read and taken seriously.

In addition to the announcement made earlier today about Super Mario Galaxy, we are pleased to confirm that we have now identified the copy protection method responsible and created a fix.

In order to guarantee stability, we have had to make a fairly major change to the way the code works. While all tests have proven positive, the challenge now is to create a delivery system to allow existing Wiikeys to be updated.

As ever, we appreciate your patience and support while we do this.

Cyclowiz firmware 3.6 can be downloaded through our forums or through the link above via Rapidshare, the Wiikey solution has not yet been released. We’ll keep you updated of any new firmware solutions.

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New Modchip Defeating Security Implemented in Wii Games

Nintendo-Scene has received some interesting information from one of our informants that has their hands on a genuine Mario Galaxy original disc (not to be confused with the FAKE disc that was also recently released). It would appear that that when backed up by normal means the backup will NOT run with ANY of the major modchips resulting in nothing but a black screen. It also includes an update and the game still will not run even if the update is accepted (it is also not known what this update does). WiiBrickBlocker nor any of the region hacking ISO tools work on this release either.

We’ll keep you updated on any new developments.

*UPDATE* - We have received reports from the d2ckey team that the d2ckey modchip will work with Super Mario Galaxy.

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QuakeDS Release 3

SimonJHall has updated QuakeDS to Release 3. QuakeDS R3 is a port of Id’s classic FPS Quake. To run QuakeDS, you will need Quake’s *.PAK files. You can find the demo version on ID’s Quake website.

QuakeDS Release 3

Download: quakeds_271007_r3.zip

Introduction
This is the home of the homebrew port of Quake - the hit first-person shooter from 1996 - to the Nintendo DS handheld system.

Due to the limitations of the system, this port has taken a whole lot longer than it should have! Here’s why:

* the original game required somewhere between ten and twelve megabytes of RAM, including the loading of the program into memory. The DS has just four megabytes of general-purpose memory - not cool.
* the original game was software-rendered, something which requires a decent amount of computational power, something the DS doesn’t have.
* the original game required a math co-processor (also known as an FPU). Neither processor in the DS has an FPU so all floating-point operations must be emulated, which is very slow.

But here’s why there should be a QuakeDS:

* the game runs on, like, every other platform in the entire world, right?
* the DS has hardware which can accelerate 3D graphics
* the DS has a wireless interface built in - anyone for DS-DS deathmatches?

(more…)

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PuzzleManiak 3.0 Beta 1

The popular DS homebrew puzzle pack game PuzzleManiak has been updated to the first beta of version 3.0. Alex has added in MP3 and Player profile support, along with several bug fixes.

From the release notes:

This version does include these 2 new features:

  • MP3 support
  • Players profile support

Some bugs from previous versions have been corrected, I can’t list them as I don’t remember…

The profiles are used to switch between players on the same NDS.
Each profile contains:

  • Your name
  • Your mp3 folder
  • Your favorite text color, that will be used in some menus
  • Your favorite language
  • Your theme

Download: PuzzleManiak 3.0 Beta 1

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TV Tuner for DS

A TV Tuner for the Nintendo DS has been announced by Nintendo in Japan. This device allows you to receive television signals with built in antennas in a DS game. The broadcast is displayed on the top screen, with a digital number entry system on the bottom, for changing the channel. You can also utilize a memo pad for taking notes on what you are watching. This device will be released in Japan on November 20th, for 6,800 yen.

 DS vi TV Tuner

From the translated report:

Nintendo Co., Ltd., Nintendo DS WANSEGUCHUNA “one-segment TV reception DS adapter” to be released Nov. 20. The price is 6,800 yen. Nintendo’s homepage mail order only, and 11 August afternoon to start the reservationist said.

“DS adapter receiving one-segment TV,” the DS and one-segment broadcasting to viewers for software and integrated antenna. DS card inserted into the mouth included cutting the antenna extended audience. Unused time is a retractable antenna, collapse like to be characterized by compact organized. DS, DS Lite can be used in both models.

One-segment of the video on the screen. Under the screen is a touch screen using channel selection as well as close-captioned record and freehand writing memos, drafts of the show, such as radio can be used. DS software also unique in the game of tools incorporate.

WANSEGUCHUNA DS for the February 2006 meeting when the announcement has been seen over the two finally came to be released. Incidentally one-segment broadcasting the maximum resolution is 320 x 240 dot, but the DS LCD resolution is 256 ?ó 192 dot top and bottom of each said.

View Nintendo’s official page (Japan)

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Download Content for DS on an Official Flash Cart?

As reported by ds fanboy, in reference to a Edge Magazine article, there is a rumor that an official Flash Cartridge may be coming to the DS. With this cart, not only will download content be possible, but homebrew as well. While this, at first glance, seems to be far-fetched, there is potential here to create much more revenue for Nintendo in the long run.

Normally, if we saw an unsourced rumor stating that Nintendo was planning to release its own DS flash media, for the purpose of offering downloadable Game Boy and Game Boy Color titles via a Virtual Console-type service, we wouldn’t even take the time to write one very long sentence about it. But, as the previous very long sentence suggests, we have reason to at least consider the plausibility of this rumor. It was reported by the usually trustworthy EDGE magazine, so it gets at least a “we don’t know” shrug from us. Maybe?

If true, EDGE speculates/reports, this development would then lead to a download service like Wii Ware, for original DS content. Confusingly, this is cited as a move to allow officially-supported homebrew content, and thus removing some of the usefulness of non-Nintendo homebrew devices, which can also, of course, be used for piracy. Would it be worth giving up homebrew for the ability to buy the same games? Standardization would at least be nice. And we’d all love some downloadable Game Boy games.

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Wlip Soliderless Adapter for Wii

A new product has popped into the scene called Wlip, produced by a Spanish team Wlip is the first solderless adapter to become available for the Wii. The way in which the adapter works makes it easy to use with nearly any modchip on the market, but more easily with homebrew modchip solutions.

Wlip works by clipping over the drive chip itself, they also make claim that it functions reliably with drive chips that have cut pins. The method of attachment also opens the possibility for a potential future version compatible with D2C chips.

Wlip PackageWlip InstallWlip with homebrew chipWlip with Wiikey

From the website:

Wlip is an adapter that has been designed especially to install any Modchip in your Wii in a faster and easy way and without damage for your console, because there is no need for [soldering].

You can install it yourself without any technical procedure in a few minutes.
The Wlip adapter is the answer for the demand of thousands of users who want to install a Modchip in their console but they just don’t trust in a complex procedure which may damage their Wii, or even drill your console for new Wiis version (with cut legs), loosing your guarantee.

In Installation Section we teach in a few simply steps, how to place the adapter Wlip in your console. And to show you up how simply it is, there is a video in the demonstration section where the Wlip is installed in 10 minutes.

You won’t only save time, you will also save money because Wlip is sold for only 24.95 € (the Modchip is not included) For all those advantages, Wlip has risen as the ideal way of installing your Modchip for Wii. Don’t be deceived. It is the best solderless installation.

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Nintendo and Hong Kong Officials Raid Supreme Factory

Several major gaming sites are reporting on the latest development in Nintendo’s war on piracy. As many of you remember Nintendo played a major role in the ICE raids earlier this year, as well as many other raids of modchip installers and distributors throughout the world including similar events in Europe, China, and¬† Mexico.

The latest of which went after the Supreme Factory in Hong Kong with the aide of the Hong Kong government.¬† For those of you who don’t know Supreme Factory is the manufacturer for Divineo which manufactures Cyclowiz modchips for the Wii as well as the CycloDS carts for the DS among other things. Divineo also has strong ties to several teams and news organizations.

For the most relavant breakdown of what this latest development means for the Nintendo modding community, as well as the larger modding community, you should read the Divineo Raids article by Brakken on tehskeen.

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