Filed under All, Classics, Wii, homebrew by WB3000 | 0 comments
Using Peter Mackay’s Quake port, Eluan has released a version compatible with the Wii. It features Wiimote IR support and front SD reading, although saving needs to be enabled to work. This release was quickly created, and has a few bugs to be worked out currently.
Homebrew Channel Resources


Quake Wii icon by ZeldaDD
From the release notes:
It resets properly on the Wii (still not able to return to the loader, though.)
Reads files from the front Wii SD slot (saving disabled, forgot to reenable it before uploading, but you can remove the return lines on SYS_FileOpenWrite and SYS_FileWrite to make it work.)
Wiimote support, tried to map the buttons on the wiimote and nunchuk more or less like the gamecube ones, wiimote IR aiming and nunchuk up-motion jumping.
That’s it, please don’t complain about the wiimote implementation and SD card reading yet. The wiimote code is completely new to me (and I don’t know about the real stability of the code on the libogc cvs) and the SD reading doesn’t use libfat yet, but use the wiisd functions from the latest libogc CVS.
Download: Quake Wii (5-28-2008)
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Filed under All, Wii, hacking, homebrew by WB3000 | 3 comments
Filed under All, Wii, hacking, homebrew by WB3000 | 9 comments
Bushing and Marcan, amongst many other contributors, have released beta 7 of the Homebrew Channel. It features all of the teasers seen in the preview video, including a custom banner, integrated TCP loading, and automatic updates. This release includes the standard .ELF file, as well as installation ISOs for each Wii region.
From the release notes:
We’re proud to present the first public version of The Homebrew Channel, beta 7.
Without further ado, please visit the channel’s homepage for more information and downloads.
Download: Homebrew Channel ELF - Installation ISO (USA, EUR, JAP) - App Pack
Download: Homebrew Channel Packs
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Filed under All, Backups, GameCube, Nintendo-Scene, Wii, hacking, homebrew by tom35 | 0 comments
emu_kidid over at tehskeen has released USB-BOOT v2 to play Gamecube backups through USBGecko.
USB-BOOT v2
Play your gamecube backups via USBGecko.
Whatsnew:
Works with all games now, even 007 Agent Under Fire, etc :)
Usage:
Insert USBGecko into slot B and connect it to PC.
Load USB-BOOT.dol via your favourite method.
Have a GC game in the drive.
Hit A when prompted.
When the screen asks, on the PC drag a ISO/GCM into USB-BOOT.exe
Notes:
Speed is terrible but compatability is pretty good.
Enjoy.
Download: usb-boot_v2.rar
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