Any Region Changer V 1.1 for the Wii

tona released an update to his alternative to Waninkokos Wii Region Changer.

This homebrew application will brick your Wii if you misuse it!

Please ensure you fully understand what it does and how to use it before attempting to run this program.

Unless otherwise noted, the author of this homebrew application takes no responsibility for any damage you may cause to your Wii.

Description:
AnyRegion Changer is an application which allows you to make non-temporary changes to various region and language settings on your Wii’s SYSCONF and setting.txt files. You may call this a “Region Mod,” i.e. the settings will persist. It also allows you to install the System Menu of another region if you so desire.

There is a YouTube Video demonstrating this application’s basic functionality.

YouTube Preview Image

A full description of this utility can be found in the README file.

CHANGES MADE TO THE CONSOLE AREA SETTING SHOULD ALWAYS BE ACCOMPANIED BY A SYSTEM MENU CHANGE TO THE SAME REGION!
It may be a good idea to backup your setting.txt with this tool (SD card required). The setting_replace tool will also restore your setting.txt from a backup on your SD card.

Download: AnyRegion_Changer.zip

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MahJongg Wii - v0.3

JustWoody has released version 0.3 of his MahJongg Wii homebrew game. The graphics and gameplay are topnotch, setting the bar for other developers.

From the release notes:

MahJongg Wii is a Mahjongg solitaire tiles game written specifically for the Wii, developed with devkitpro and using the GRRLib for rendering, sndlib for music and sound, and wiiuse for wiimote.

v0.3 24/08/08

  • Added two player co-op mode
  • Added full set of menus as per new graphics courtesy of DayDreamOz
  • Added pause to game mode entered and exited by pressing a pause icon
  • New homebrew channel icon by DayDreamOz
  • Cleaned up resources better
  • Fixed major bugs that was causing game to dump when moving between the game and the menus
  • Fixed graphical glitch on startup
  • Download: MahJongg Wii - v0.3

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    WiiTube - Wii Youtube Video Client

    AlienMind has released a homebrew Youtube video client for the Wii, based on the latest 0.05 release of mPlayer. When setting up the configuration, you can choose to stream each video live, or have the file saved before playback.

    From the release notes:

    I’ve changed from sources r0n the MPlayer v0.05 to support links to YouTube.

    The idea is that you can now add to mplayerwii.conf things like:

    # WiiTube - embedded in a video link youtube
    youtube_cache = 1 # Will download the flv to SD
    Stream = http://www.youtube.com/watch?v=Si_2Kupo13c
    Stream = http://www.youtube.com/view_play_list?p … 07C1AE3241
    Stream = http://www.youtube.com/results?search_q … = 1 & Partner

    The first link page of a video, the second is a list of videos and the third is an example with the result of any search. The parser will tour the site looking for references to flv videos and go to mplayer for successive reproduction of videos (one after another).

    The switch controls whether youtube_cache is turned completely. Flv to sdcard before play (streaming live is not going too well).

    It is an early version and not going too well (I know) but it’s my first Homebrew code for the Wii … and without usbgecko … I hope comments!

    Download: WiiTube - Wii Youtube Video Client

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    D2Pro Releases v 2.3 Firmware and 1.6 Utility Disk

    D2Pro has released another new firmware update for D2C and D2C-2 drivechips.

    v2.3 Firmware and v1.6 Utility Disc Released - 2008.08.17
    Downloads for firmware v2.3 and Utility Disc v1.6 have been made available in the resources section. This update is designed ONLY for d2c and d2c-2 users experiencng either inching or eject issues. Do not use this firmware if you want to use a d2e compliant (blue sticker) d2pro on a drive with a d2e chipset!

    9-wire Downloads - NOT for use on drives with d2e chipsets
    v2.3 Firmware
    Linux i386 - gzip tarball - 537KiB
    Mac OS X - gzip tarball - 539KiB
    Windows XP - gzip tarball - 538KiB (driver also required — do not let Windows automatically search for a driver for d2prog!)

    v1.6 Utility Disc
    European Region - bz2 archive - 94KiB
    Japanese Region - bz2 archive - 94KiB
    US Region - bz2 archive - 94KiB

    Logo D2Pro

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    DVD Enabled Wii Applications

    As part of today’s Wii DVD Library release, dhewg has released a DVD enabled version of mPlayer. It supports DVD video, along with experimental SD reading support. An update for Wii64 is also planned, which will allow it to access Nintendo 64 files directly from the Wii DVD drive. All future Wii DVD applications will require the DVD Library to be installed first.

    From the release notes:

    Once you’ve done that, you can enjoy the splendor of mplayer. That what started out as a simple proof of concept has rapidly turned into a full-featured media player, under the nourishing hands of dhewg. The main aim of the mplayer project was to get DVDVideo going, but it also supports reading video files off the SD card. (Experimental).

    A patch for Wii64, the N64 emulator for the Wii, will also be available shortly. This patch will allow you to read games off a DVD.

    Download: mPlayer (DVD)

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    Wii DVD Library

    Over at HackMii, Erant has released the first version of the Wii DVD library, known as libdi. It installs as a hidden channel, which allows homebrew to access the DVD drive. Those who are running Wiis with modchips may require the PatchMii core to be installed as well.

    From the release notes:

    As you all know, I’ve been working on libdi (or the DVD Access library) for a while now. We had some problems getting it out to release because of the difficulties we encountered while writing the second part of this topic. The DVDX installer instead will install a small, hidden, channel on your Wii that allows you to read DVDs on an unmodified system. It is not an installer for a patched IOS. You may however need one, depending on your system.

    Usage of this package is fairly simple. Run the installer.dol found in the package, follow the onscreen instructions, and you’re done.

    Download: libdi Installer

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    QuakeGX - 0.2

    Over at TehSkeen, Eluan has updated the homebrew port of Quake, known as QuakeGX, to version 0.2. It includes several updates, and reduced the likelihood of freezing. The PAK files from the full or shareware release of Quake are needed to play.

    From the release notes:

    Main changes are:

  • Shouldn’t freeze - ever.
  • Pressing 1 (or Z in the gamecube controller) shows scores
  • Power button now works (forgot about it :P)
  • Model bounding box fixes (no more disappearing models)
  • HBC-ready
  • Command line easy to manage - still needs a frontend for the end user, though.
  • Download: QuakeGX - 0.2

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    MenuLoader - 0.4

    Marcan has released his own version of Crediar’s System Menu patches. The main difference is that MenuLoader temporarily patches the menu, while Crediar’s Starfall writes the patches permanently. Most versions of the System Menu should be compatible with this program.

    From the release notes:

    menuloader 0.4 is a tool that dynamically launches the System Menu with a set of patches. The patching occurs entirely as the menu is loaded, and the changes aren’t permanent. None of the patches will persist once you reboot the Wii or reload the System Menu. This release is meant to be a “test” version, as it lacks some features and the patches have not undergone much testing. It includes the following (selectable) patches:

  • USBGecko debugging, with optional extended debugging information
  • Regionfree Wii disc booting (I hear this doesn’t work perfectly yet)
  • Regionfree channel booting (useful if you’ve region-swapped your Wii and want to use your old store-bought VC and WiiWare titles)
  • Skip Warning screen
  • Disable background music
  • Additionally, you can pick which IOS to use when booting. On a 3.3 Wii, for example, pick IOS35 to get back the ability to use fakesigned discs. On a 3.2 or older Wii, you can pick IOS37 to “experience” what happens when 3.3 users try to use fakesigned discs, like we did in March (assuming you actually have IOS37 installed).

    The main difference between this tool and crediar’s is that menuloader boots the new system menu with the patches applied during the launch process - nothing ever gets modified in your Wii’s NAND filesystem. This means that the hack only persists until the system menu exits (when you boot a game or reboot the Wii), but it also means that it is much safer for trying out new patches.

    The ideas for some of the patches were inspired by crediar’s demonstration video, but the actual patches were developed independently and, in fact, before crediar’s installer was released. The patching methodology is entirely different in both applications - Starfall app uses static patches which only work on 3.2E, while menuloader uses dynamic search and replace, which is compatible with a wide range of System Menu versions. We can afford to do this because menuloader does not install anything to NAND. If anything goes wrong, you can just reboot the Wii and everything will be back to normal.

    FAIR WARNING: While menuloader does not modify your NAND filesystem, the System Menu does have the ability to do so, and incorrect patches could result in the System Menu itself causing trouble. In particular, the same warnings that apply to region-free modchips apply to menuloader: if you run an update from a disc from another region, it could result in duplicated channels, a semibrick, or in rare cases a full brick.

    Once I get a chance to clean things up a bit, I’ll release a new version with source code so you can experiment with your own patches.

    It is important to note that this isn’t merely a testing or specific-use tool with no ability to apply the patches on startup. While I do not think that modifying the System Menu in NAND is a good idea, there are ways of making Menuloader run on startup, effectively accomplishing the same goal in a safer way. We expect to be able to do this when the boot2 hack is released (which, from now on, I’m going to call boot1.5 or BootMii).

    Download: MenuLoader - 0.4

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    Starfall - Early System Menu NAND Patcher

    Crediar has released his patches to the Wii System Menu, now known as Starfall. It includes all the features described in his previous video. The patches applied will be permanent, and thus could potentially cause a brick to occur. Starfall is currently limited to 3.2E consoles.

    If you are interested in learning more about Starfall, check out the detailed page on Wiibrew.

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    Wii System Menu Hacks - Crediar

    YouTube Preview Image

    Crediar has released a video showing some of his latest System Menu patches. Some of his changes include the following:

  • No healthwarning (the blackscreen is the time it needs to load the channels)
  • region free Wii games
  • region free GC games
  • region free channels
  • start the build-in rescue menu when Y is pressed on the first GC controller
  • rescue menu patch to boot everything not just diag-discs
  • No mainmenu BGM
  • News submitted by xboxbman on the forums.

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