Filed under All, Virtual Console, Wii, hacking, homebrew by WB3000 | 9 comments
Nintendo has rolled out a large update to the Wii, bringing the System Menu to version 4.0. The big change is SD(HC) loading, which receives its own portion of the menu. If you wish to use homebrew, do not update, as there is no way to install from a new 4.0 Wii, and limitations are placed on what you can do.
From WiiBrew:
Version 4.0 of the System Menu was released on March 25th, 2009. It was announced in Satoru Iwata’s GDC keynote.
The Wii console can now use SDHC (SD High Capacity) Cards with a maximum of 32GB of storage.
The SD Card Menu, which allows you to launch titles directly from an SD or SDHC Card, is added to the Wii menu.
The Wii Shop Channel will now allow you to download titles directly to an SD or SDHC Card.
The Wii console’s Data Management menu has been enhanced to make it easier to copy and move stored items on an SD Card or the Wii console’s system memory.
The Wii User Agreement, which includes the Wii Privacy Policy, has been updated. Because the updated agreement applies to you and your use of the Wii Network Service, you should view the updated version by clicking on the Wii icon located on the lower-left portion of the Wii Channel menu, selecting Wii Settings, accessing the Internet setting, and selecting User Agreements.
There are other behind-the-scenes enhancements to the Wii console system menu included with Wii Menu 4.0
The update includes a batch of IOS updates issued a few hours before the System Menu update.
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Filed under All, GameCube, Wii, hacking, homebrew by WB3000 | 1 comment
WiiGator has updated his Gamecube Backup Launcher to version 0.2. He has fixed quite a few bugs and added additional compatibility.
From the release notes:
Changes:
Increased speed of reloader
Fixed bug in PokeMon XD
Increased speed of audio fix stuff
Allow to select to start disc itself when using a multi game disc
Avoid green screen when starting a game (button A)
Disc change support on startup screen
Disc change supported for all start methods
Fixed Kirby’s Air Ride
Fixed non working PAL games on PAL console, when pressing B (e.g. Wario World)
Support for Freeloader
Support for Action Replay
The loader will change the screen format in Wii mode to the screen format of the disc inserted at startup (this solves NTSC problems).
Installation is same as old versions.
Update information:
You don’t need to run miospatcher, if you already have a previous version and only want to use “rungcbackup” for starting.
If you want to use Wii Backup Launcher or the disc channel for starting, you need to run miospatcher (and press X).
Download:
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Filed under All, Modchip, Reviews, Wii by xboxbman | 3 comments
First off, I’d like to thank the wonderful people at DriveKey who were kind enough to send me a sample to review.
This chip was tested on a D2A, D2B, D2C, D2C2 and D2E. All Wiis tested were NTSC.
Website: http://www.drivekey.com
Installation manual: http://www.drivekey.com/how-it-works/

DriveKey
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Filed under All, Modchip, Reviews, Wii by xboxbman | 1 comment
First I would like to thank the makers of the Wii-lid for kindly sending me a sample to review.
Their homepage http://wii-lid.com
install manual: http://wii-lid.com/downloads/wiilid_X4_manual.pdf

Wii-Lid
The product in question is a solderless solution for the Wiikey 2. It was tested on a DMS, D2A, D2B, D2C, D2C2 and D2E, using the same Wiikey2, yellow sticker. All Wiis tested were NTSC.
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Filed under All, Wii, hacking, homebrew by WB3000 | 0 comments